A downloadable game for Windows

At the beginning of 2020, I set out to make a small game each month in an attempt to illuminate the dark corners of the Unity engine I hadn't yet explored. This project was created during February of that year.

After pong I wanted to make something a bit more mechanically interesting, since I would have a bit of extra off-time. I wanted to learn more about Unity ECS (specifically Hybrid ECS), so I focused on becoming acquainted with that. I also did a bit more modeling in Blender and added more sounds. I ended up taking a deeper dive into Shader Graph and VFX graph this time around - creating a customizable shader for the planet, orbits, and atmosphere.

Download

Download
OneGameAMonth-Feb2020-SatelliteDefense.zip 172 MB

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